vnen / godot-tiled-importer

Plugin for Godot Engine to import Tiled Map Editor tilemaps and tilesets
MIT License
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ability to set cell_y_sort #98

Open ghost opened 6 years ago

ghost commented 6 years ago

Plugin version 2.2, 3.1 godot

Issue description i have around 5+ layers, and they all get imported with cell_y_sort to true. for example, i don't want this to happen for a ground tilelayer. so i add: https://i.gyazo.com/66591d41186790bbbc959581435fcdbd.png cell_y_sort to the tileLayer property as false, but it's not working am not sure

vnen commented 6 years ago

You can use a post-import script for that.

TBH I don't know if I'll ever add this. TileMap has a lot of properties and using custom properties for this is quite arbitrary. That applies to other nodes that can be created on import as well (Sprite, StaticBody, etc.)

ghost commented 6 years ago

good idea. forgot about that import script. i just had to re-check and disable all y sort options cause performance was killing me, didn't realize it was enabled on all my ground tilelayers lol

ty. btw, this addon is literally the best one for godot imo. makes map creation sooo much more easier