Open bahlamsa opened 4 years ago
Defender
| Tier 1 Option 1 | Phase Shift 5s / Brilliance Aura | Tier 1 Option 2 | Divine Shield +10 seconds | Tier 2 Option 1 | Silence Aoe 7s 11% slow | Tier 2 Option 2 | Divine Shield Reflects damage | Tier 3 Option 1 | Mana Degeneration - 10 mana per second | Tier 3 Option 2 | Doom -> stop sheep from building for 5 seconds.
Experimental | Tier 1 Option 1 | Brilliance Aura | Tier 1 Option 2 | phoneix | Tier 2 Option 1 | WindWalk | Tier 2 Option 2 | Spell immunity | Tier 3 Option 1 | Goblin Factory | Tier 3 Option 2 |
Sniper | Tier 1 Option 1 | | Tier 1 Option 2 | | Tier 2 Option 1 | WindWalk | Tier 2 Option 2 | White Wolf | Tier 3 Option 1 | | Tier 3 Option 2 |
Wizard | Tier 1 Option 1 | Strength Potion | Tier 1 Option 2 | Fire ball | Tier 2 Option 1 | Beam | Tier 2 Option 2 | Meteor | Tier 3 Option 1 | Gravity | Tier 3 Option 2 | Dragon Glass
For the illusionist you could do faster mirror images as well. Like the old F20 map.
Tier 1 abilities unlock at level 2 Tier 2 abilities unlock at level 4 + prerequisites tiers Tier 3 abilities unlock at level 6 + prerequisites tiers
Only one option may be selected per tier per class
Goals -Introduce mechanism that provides natural progression to wolves as the game develops. -Offer more interesting game play decisions to wolves to allow for greater counter play / individual skill decisions. -Introduce more fun into the wolfing game play to new and old players.
Concerns -Theoretically possible to have more skills than available slots with current write up. -Balance -Wolf starting skills at level 1 -Mirror image -Divine shield (level 1 equivilent?) -Scout (60s, same speed as sheep?)
Initial Menu Proposal