voleresistor / FoggyQuest

A recreation of the original Dragon Quest NES game in C.
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Split hero and actor #25

Closed voleresistor closed 3 years ago

voleresistor commented 3 years ago

Pull Hero specific properties out of the actor struct and simulate inheritance by including a pointer to an actor object

voleresistor commented 3 years ago

More or less done. Most Hero specific structs, vars, and functions moved to dq_hero. More work might be needed as a new issue once further decoupling and disentangling of the spaghetti is completed.