Closed jrieffel closed 4 years ago
Hey @jrieffel below is an example of how to change the phase/frequency/amplitude. Phase offset is per voxel.
More details here: https://gpuvoxels.readthedocs.io/en/docs/vxa-vxd/tags.html
If you still are having trouble changing the settings of actuation, feel free to email me.
<Environment>
<Thermal>
<TempEnabled>1</TempEnabled>
<TempAmplitude>14.4714</TempAmplitude>
<TempBase>25</TempBase>
<TempPeriod>0.2</TempPeriod>
</Thermal>
</Environment>
<Structure Compression="ASCII_READABLE">
<X_Voxels>2</X_Voxels>
<Y_Voxels>2</Y_Voxels>
<Z_Voxels>2</Z_Voxels>
<Data>
<Layer><![CDATA[1111]]></Layer>
<Layer><![CDATA[0011]]></Layer>
</Data>
<PhaseOffset>
<Layer><![CDATA[0, 0, 0, 0, ]]></Layer>
<Layer><![CDATA[0, 0, 0, 0, ]]></Layer>
</PhaseOffset>
</Structure>
Hi Team!
What's the easiest way to change the control signals of the active soft materials? From what I understand they are simply actuated by a sinusoidal wave. Can we modify (either pre-simulation or during simulation) the phase/frequency/amplitude of the control signal? Is it possible to have separate control signals for different material types?
Thanks as always!