Open GaryMakinMe opened 1 year ago
An application or game written using a game engine would ofter have separate controllable volumes for music and in-app audio.
The conference audio would either be considered part of the in-app audio or may have a separate volume control.
To work with these, the conference volume needs to be able to be set, via both .NET code and a visual programming node.
An application or game written using a game engine would ofter have separate controllable volumes for music and in-app audio.
The conference audio would either be considered part of the in-app audio or may have a separate volume control.
To work with these, the conference volume needs to be able to be set, via both .NET code and a visual programming node.