Open Longor1996 opened 5 months ago
List of links from the subreddits ol' wiki:
DAGs:
SVO:
Raster:
Misc:
A paper explaining SVO
The seed of andromeda links above don't work. Here are the proper ones from internet archive for flood fill lighting:
Notch's 2012 blog on MC's terrain generation:
Great video explaining MC terrain generation:
Vertex pooling article:
Supplementary article to the Vertex pooling one, explaining it from another perspective:
All existing links have been written into content/wiki/references.toml
with bf86f31d129171832c94d83b5fac105d338f577e ... still needs some cleaning!
I don't know to which extent it falls under the category "voxel resources" but:
I don't know to which extent it falls under the category "voxel resources" but:
* [Cubzh](https://cu.bzh) is an open-source voxel game engine (currently being open-sourced to its fullest) and an UGC gaming platform * [Scripting documentation of Cubzh](https://docs.cu.bzh/)
That appears to be a voxel project! Could you add it to the projects listing via pull-request?
I don't know to which extent it falls under the category "voxel resources" but:
* [Cubzh](https://cu.bzh) is an open-source voxel game engine (currently being open-sourced to its fullest) and an UGC gaming platform * [Scripting documentation of Cubzh](https://docs.cu.bzh/)
That appears to be a voxel project! Could you add it to the projects listing via pull-request?
Super, just made a PR you can check here: https://github.com/voxel-wiki/voxel-wiki.github.io/pull/18
If you have links to good Voxel-related resources/articles/blogs/sites/papers/etc., post 'em here!