Open deathcap opened 10 years ago
Maybe we could have certain fuels have properties of energy density and max burn time which can then be used to calculate time required to cook something
Yeah those could be properties in voxel-registry for each item (could be as straightforward as "seconds required to smelt", or calculated from other properties)
ok, I'll take a look at that once I'm done going through the list of plugins so I understand them all
Have the furnace take some time to smelt, instead of doing it instantly. Probably consume the item into an internal buffer, then output the result after some time.