voxel51 / fiftyone

The open-source tool for building high-quality datasets and computer vision models
https://fiftyone.ai
Apache License 2.0
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fix panel state changes #4408

Closed ritch closed 1 month ago

ritch commented 1 month ago

Prior to this change the following would display the previous choice:

    def render(self, ctx):
        # ...
        choices = types.Choices()
        choices.add_choice(1, label="One")
        choices.add_choice(2, label="Two")
        choices.add_choice(3, label="Three")
        grid.enum('choice', values=choices.values(), on_change=self.on_change_choice)
        return types.Property(panel)

    def on_change_choice(self, ctx):
        print("Choice changed", ctx.panel.state)
        # this would show the previously selected choice! this PR fixes that issue
        ctx.ops.notify(f"Choice changed to {ctx.panel.state.grid.get('choice', 'No choice')}")

Summary by CodeRabbit

coderabbitai[bot] commented 1 month ago

Walkthrough

The recent updates to the useCustomPanelHooks.ts file focus on refining the useCtxChangePanelEvent function by eliminating unnecessary console logs and optimizing the logic for context change events. Additionally, a timeout mechanism has been introduced to the handlePanelStatePathChange function to ensure changes are properly applied before executing the operator, enhancing the overall efficiency and reliability of the code.

Changes

File Change Summary
app/packages/operators/src/useCustomPanelHooks.ts Refactored useCtxChangePanelEvent by removing console logs. Added a timeout mechanism to handlePanelStatePathChange to ensure changes are applied before executing the operator.

In the code where panels gleam, We’ve refined the logic stream. No more logs to clutter space, Timed changes now in place. Hopping through code with glee, Bugs and lags, we set them free. 🐇✨


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