voxelinc / voxellancer

A Game about Voxels in Space
http://voxellancer.chrdw.de
14 stars 2 forks source link

Weapon firing distance #580

Closed psieg closed 10 years ago

psieg commented 10 years ago

The BC / Hardpoint / Gun should (for AI) figure out when a target is in range to be fired at, rather than hardcoded values in the FightTasks.

mrzzzrm commented 10 years ago

IIRC @gersseba said he integrated the HardpointAimHelper into the AI. That should solve the problem.

psieg commented 10 years ago

well, he just brought it up: https://github.com/voxelinc/voxellancer/pull/558/files#r11564170

gersseba commented 10 years ago

It is correct though that the aimhelper solves the issue. Please see my comment on cruiser ai, this was not what I actually meant to say ;)