Closed kkbandaru closed 2 years ago
If you have never used Matrix4x4, I'd suggest you to learn about it, and about matrix transformations in general, before digging further into the gltf library.
thanks, i am developing apps in babylonjs and unreal for long time, this Matrix4x4 abstracted for developers , any how after your message i started understanding about Matrix4x4.
one more questions, i want to to set the texture base color for material with uScale and VScale i am trying to set like this, how to set Uscale and VScale materialBuilder.WithChannelImage("BaseColor", basePath + filename);
One more question
how to add the scene using scenebuilder with both Translation and rotation.
merged.AddScene(terrain, Matrix4x4.CreateTranslation(0,0,0));