Closed torokze closed 4 years ago
I could add a property to disable validation when writing...
Although I would recomend not disabling validation: There's still a large number of issues with glTF in general, and the only way to know it is through validation.
Validation is good during the development to produce proper gltf. After that it's not unnecessary but skippable.
I've just added a Validation property into WriteSettings, so you can disable validation when writing setting it to "Skip".
It will be available on the next nuget package release. I hope this will improve write performance a bit.
Thnx!!
I've already commented out for the release. After I validated all my buffers, bufferviews and accessors. It is a huge performance boost.
Thnx again.
Hi,
There should be a way to select the validation strictness before write because it is so slow. Something similar like during read. I wrote a gltf export for Revit and I have models to take more than an hour export time.
Thnx Zolee