Closed EricBeetsOfficial-Opuscope closed 3 years ago
Given a specific Node, if it has a Mesh, and it's skinned, it will also contain a Skin.
The Skin object is in the Node, NOT in the Mesh.
The Skin object has an array of joints (and the corresponding inverse bind matrices) needed for skinning.
Hi there,
I don't how to get the bones (associated joints) of a specific mesh. I can get the all joints but not the relationship with meshes (once a skinned model is loaded ..)
Thank in advance, Eric