vpinball / vpinball

Visual Pinball
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HDR output support #1493

Open toxieainc opened 7 months ago

toxieainc commented 7 months ago

DX9 will be out of the question (not supported). GL via SDL3 now works (https://github.com/libsdl-org/SDL/pull/8916). BGFX ? At least i didn't find anything easily.

vbousquet commented 7 months ago

Yes, I saw that too and that's an excellent news!

The move to SDL3 was planned for 10.8.1. As you said OpenGL supports it, and I think BGFX will be easy too (since it does not mess up that much with the underlying windowing API and takes what framebuffer you give him, eventually HDR).

So, it's just a matter of free time and priorisations between:

Frank-Enste1n commented 6 months ago

Considering GL provides far superior motion rendering with frame pacing and lots of us use an LG OLED screen that pumps quite a different peak brightness at HDR vs SDR, I hope HDR support for GL is the one to get attention sooner :) But, that's just my wish.