*What's the idea?**
Provide an OSC output that is invoked when a player joins or leaves an instance, with the player's display name and player ID.
Is there another way?
Player display name can be obtained from the output log, but this is fragile and inefficient.
Additional context
This would allow for the current log parsers that display join/part notices (eg https://github.com/nnaaa-vr/XSOverlay-VRChat-Parser ) to avoid breaking when log output changes, and to reduce their CPU impact.
*What's the idea?** Provide an OSC output that is invoked when a player joins or leaves an instance, with the player's display name and player ID.
Is there another way? Player display name can be obtained from the output log, but this is fragile and inefficient.
Additional context This would allow for the current log parsers that display join/part notices (eg https://github.com/nnaaa-vr/XSOverlay-VRChat-Parser ) to avoid breaking when log output changes, and to reduce their CPU impact.