Closed madamunkey closed 5 months ago
This would indeed be something nice to have x3
How about extending this to self-invites?
How about extending this to self-invites?
do you mean auto accepting your own self invites in game?
Autoaccepting your own invites would save me a few seconds if I want to switch lobbies, which I often do if there's no interesting Pug goers to talk to.
Autoaccepting your own invites would save me a few seconds if I want to switch lobbies, which I often do if there's no interesting Pug goers to talk to.
not possible VRCX cannot interact with the game client on your behalf VRCX can only access vrchat data through the output log and API.
Wouldn't that make OP's feature request impossible then?
Wouldn't that make OP's feature request impossible then?
no that is possible since its a request TO you that's sent through the API and then the request is sent back to the requester with a response. VRCX just has to respond to the request which is sent back to the requester of the invite, in the game client accepting an invite activates vrchat's flow manager and tells you to go to the instance.
when you get an invite in the feed its just letting you know, joining an instance requires either vrchat starting with a launch option or you accept the invite yourself.
but when you get a request invite you can either accept the request respond to it or delete it which sends out a response to that user, if you're a instance creator or moderator you can send out an accept
Wouldn't that make OP's feature request impossible then?
no that is possible since its a request TO you that's sent through the API and then the request is sent back to the requester with a response. VRCX just has to respond to the request which is sent back to the requester of the invite, in the game client accepting an invite activates vrchat's flow manager and tells you to go to the instance.
when you get an invite in the feed its just letting you know, joining an instance requires either vrchat starting with a launch option or you accept the invite yourself.
but when you get a request invite you can either accept the request respond to it or delete it which sends out a response to that user, if you're a instance creator or moderator you can send out an accept
interesting.ogg
There is already another program that can do this https://github.com/Raphiiko/OyasumiVR
To clarify, VRCX can access anything through vrchat's API and websocket that is accessible to a normal user aswell as parsing your vrchat output log located at %AppData%\..\LocalLow\VRChat
, joining an instance is done through the games encrypted network called Photon which we don't nor will ever have access too, the only way for vrcx to put you into an instance currently is to close vrchat and then start it up again with a launch URL, the link natsumi just provided is for the original posters request of "Automatically accept invite requests on VRChat"
The ability to auto accept requests or invites from individual users, or perhaps, even utilizing the "Favorite Users" groups would be incredibly useful
Filters could be implemented too if context is desired, such as session type this could be incredibly useful for anyone who uses No Hud, sleeps on orange, runs small personal events, or simply just don't want to bother
obviously making the feature easy to toggle off too as privacy matters