vrld / HC

General purpose collision detection library for the use with LÖVE.
http://hc.readthedocs.org/
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Passive/active collision detection not working #10

Closed madeso closed 12 years ago

madeso commented 12 years ago

8a182a902f - passive/active working as expected 5b12e72aae - passive/active not reporting collisions

Turning of passive in 5b collision between player and the world works again, but everything slows to a crawl :)

I'm using love 0.7.2 if that makes any difference

madeso commented 12 years ago

test code that reproduce the error: http://pastie.org/3830227

vrld commented 12 years ago

Fixed. Stupid error: shapes were not inserted in the spatialhash... Using 0.7.2 shouldn't make a difference.