Closed andreadellacorte closed 12 years ago
Interesting bug, yet I have no idea how that happens :/ Can you provide me with some failing code so I can test it myself?
There will a BIG commit (that breaks stuff) as soon as I finish updating the documentation.
I'm sorry but the problem is gone, after I made some changes (which I talk about in the other issue I opened).
Anyway your library is awesome. Great job.
Hi,
I've got some problems with the remove function.
I'm calling it in the on_collide callback to remove shapes, is this the right way to do it?
The error I get is:
hardoncollider/init.lua:187: attempt to to compare number with nil
Trackback
hardoncollider/init.lua:187: in function 'collision_id' hardoncollider/init.lua:240: in function 'update' main.lua:88: in function 'update'
Thanks, Andrea