vrm-c / UniVRM_1_0

DEPRECATED
MIT License
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Meshの初期状態を非表示にする #29

Closed ousttrue closed 4 years ago

ousttrue commented 4 years ago
SkinnedMeshRenderer.enabled = false;
MeshRenderer.enabled = false;
ousttrue commented 4 years ago
        var importer = new UniVRM10.RuntimeUnityBuilder();
        var assets = importer.ToUnityAsset(model)

assets から renderer にアクセスできればよさそう