vrm-c / vrm-specification

vrm specification
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[Bone Morph] Add an Armature option #323

Open Sharkacuga opened 3 years ago

Sharkacuga commented 3 years ago

My feature is to add Armature blendshapes so if you don't have a persifc blendshape like eyes you can add them in and adjust where the eyes need to be for the look up and down etc

0b5vr commented 3 years ago

Sounds like eye movement still can be done using bone type lookAt in this situation.

https://github.com/vrm-c/vrm-specification/blob/master/specification/VRMC_vrm-1.0-beta/lookAt.md#lookattype