vrmeup / threejs-webxr-hands-example

MIT License
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Code broken/not in sync with webpage ? #1

Open rhohndorf opened 2 months ago

rhohndorf commented 2 months ago

I played around with this. Here's a couple things I encountered

Tested on Quest2 with Wolvic browser and in Chromium with Immersive VR Emulator. No errors, same result.

vrmeup commented 2 months ago

Thanks for the feedback! I have fixed the website README link. Still investigating Wolvic and Immersive VR Emulator issues.

vrmeup commented 2 months ago

After some investigation it appears that the standard Wolvic (1.7.0) Gecko based browser does not currently [as at Sept 2024] fully support WebXR hand tracking. The location of the hand appeared to work, but not the fingers, etc. I sideloaded the Chromium Based version and the hand tracking worked [tested on Quest 3 with version 0.9.1].

The current Chromium Based version (0.9.1) does not appear to fully support self signed HTTPS certificates (which are required for WebXR VR) and all that appears was blank browser window. Try the Demo with a signed HTTPS certificate to make sure.