vs-shirokii / gzdoom-rt

GNU General Public License v3.0
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[Feature] Custom Wads & Mods Support #19

Closed IDDQD1337 closed 2 months ago

IDDQD1337 commented 2 months ago

GZDoom version

No response

Which game are you running with GZDoom?

Other

What Operating System are you using?

Other

If Other OS, please describe

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Relevant hardware info

No response

Is your feature request related to a problem? Please describe.

I don't really like (with rare exceptions) vanilla gameplay and I think it's worth adding the ability to install some gameplay mods and custom wads (megawads)

Describe the solution you'd like

No response

Describe alternatives you've considered

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Add any other context or screenshots about the feature request here.

No response

tokariu commented 2 months ago

correct me if I'm wrong, but isn't that exactly what [1.0.2a] Mod Support does (see download section gzdoom-rt-modcompatibility-1.zip):

Doom II: Ray Traced might be compatible with existing GZDoom mods, but expect instability, visual artifacts and performance issues. So, to run custom .wad / .pk3 / other mods:

Download gzdoom-rt-modcompatibility-1.zip
Unpack it into your Doom II: Ray Traced folder
Drag-and-drop your mod file (e.g. [brutalv21.pk3](https://www.moddb.com/mods/brutal-doom/downloads/brutal-doom-v21-beta)) onto gzdoom-mod-launcher.bat to launch