Open callofcthuloo opened 3 months ago
People DO NOT DOWNLOAD THAT!!! ITS MALWARE!!! It's a lumma stealer tria.ge Results: https://tria.ge/240826-nt8tvatakq/behavioral1
People DO NOT DOWNLOAD THAT!!! ITS MALWARE!!! It's a lumma stealer tria.ge Results: https://tria.ge/240826-nt8tvatakq/behavioral1
I knew something was up when I saw GTX 1660 Super in the report
GZDoom version
GZDoom v4.11.9
Which game are you running with GZDoom?
Doom 2
What Operating System are you using?
Windows 10
Please describe your specific OS version
Windows 10 Home
Relevant hardware info
Intel Core i7-4790k CPU @ 4.0GHz, NVIDIA GeForce GTX 1660 Super, 16GB RAM
Have you checked that no other similar issue already exists?
A clear and concise description of what the bug is.
Someone else made mention of this in the ModDB comments, but regardless of rendering style chosen (usually running on Performance with Vulkan) or the on/off/groovy toggle, I don't get fluids out of RT Doom. Runs smoothly otherwise, no other clear issues, but an absence of blood regardless of "rt_fluid" being true. Other liquids / reflections seem to function as normal.
Steps to reproduce the behaviour.
Explain how to reproduce
Your configuration
Provide a Log
No response