vs4vijay / M5Doom

M5-Doom - A port of the iconic Doom game for M5Cardputer, bringing classic FPS action to your M5 Stack devices.
GNU General Public License v2.0
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Sweep: Add support for M5Stack Cardputer #4

Open vs4vijay opened 6 months ago

vs4vijay commented 6 months ago

Add support for M5Stack Cardputer as follows:

Create a file named doomgeneric_m5card.c and implement following functions as per M5Stack's libraries like M5Cardputer, M5Unified, M5GFX, etc:

Functions Description
DG_Init Initialize your platfrom (create window, framebuffer, etc...).
DG_DrawFrame Frame is ready in DG_ScreenBuffer. Copy it to your platform's screen.
DG_SleepMs Sleep in milliseconds.
DG_GetTicksMs The ticks passed since launch in milliseconds.
DG_GetKey Provide keyboard events.
Checklist - [X] Create `doomgeneric/doomgeneric_m5card.c` ✓ https://github.com/vs4vijay/doomgeneric/commit/c74f80cd23c0dd22e8cfa9ecdf2085d0b871ef99 [Edit](https://github.com/vs4vijay/doomgeneric/edit/sweep/add_support_for_m5stack_cardputer/doomgeneric/doomgeneric_m5card.c) - [X] Modify `doomgeneric/Makefile` ✓ https://github.com/vs4vijay/doomgeneric/commit/c74f80cd23c0dd22e8cfa9ecdf2085d0b871ef99 [Edit](https://github.com/vs4vijay/doomgeneric/edit/sweep/add_support_for_m5stack_cardputer/doomgeneric/Makefile) - [X] Modify `doomgeneric/Makefile` ✓ https://github.com/vs4vijay/doomgeneric/commit/c74f80cd23c0dd22e8cfa9ecdf2085d0b871ef99 [Edit](https://github.com/vs4vijay/doomgeneric/edit/sweep/add_support_for_m5stack_cardputer/doomgeneric/Makefile)
sweep-ai[bot] commented 6 months ago

🚀 Here's the PR! #5

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Step 1: 🔎 Searching

I found the following snippets in your repository. I will now analyze these snippets and come up with a plan.

Some code snippets I think are relevant in decreasing order of relevance (click to expand). If some file is missing from here, you can mention the path in the ticket description. https://github.com/vs4vijay/doomgeneric/blob/613f870b6fa83ede448a247de5a2571092fa729d/doomgeneric/Makefile#L1-L53

Step 2: ⌨️ Coding

  1. Implement the DG_Init() function: void DG_Init() { M5.begin(); // Initialize M5Stack Cardputer }

  2. Implement the DG_DrawFrame() function: void DG_DrawFrame() { // Copy DG_ScreenBuffer to M5Stack screen buffer // Call M5.Lcd.drawBitmap() or similar M5.Lcd.drawBitmap(...); }

  3. Implement the DG_SleepMs() function: void DG_SleepMs(uint32_t ms) { delay(ms); }

  4. Implement the DG_GetTicksMs() function: uint32_t DG_GetTicksMs() { return millis(); }

  5. Implement the DG_GetKey() function: int DG_GetKey(int pressed, unsigned char key) { // Read key state from M5Stack buttons // Set pressed and key appropriately // Return 1 if a key was read, 0 if not
    }


Step 3: 🔁 Code Review

I have finished reviewing the code for completeness. I did not find errors for sweep/add_support_for_m5stack_cardputer.


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