Open vs4vijay opened 8 months ago
1b15e4d003
)[!TIP] I'll email you at vs4vijay@gmail.com when I complete this pull request!
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I found the following snippets in your repository. I will now analyze these snippets and come up with a plan.
cmatrix_esp32.h
✓ https://github.com/vs4vijay/cmatrix/commit/49960e96d10918f88e6de64b053f42c58bc6f29d Edit
Create cmatrix_esp32.h with contents:
• Create a header file `cmatrix_esp32.h` to declare functions and macros specific to the ESP32 implementation.
• This file will include ESP-IDF (Espressif IoT Development Framework) headers necessary for OLED display control, GPIO handling, and other ESP32-specific functionalities.
• Define macros for OLED display dimensions and any other constants relevant to the ESP32 implementation.
• Declare initialization functions for the ESP32 hardware, such as `void esp32_init_display(void);` and `void esp32_deinit_display(void);`.
• Declare a function for rendering a frame on the OLED display, such as `void esp32_render_frame(const char* frame);`.
cmatrix_esp32.h
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Check cmatrix_esp32.h with contents:
Ran GitHub Actions for 49960e96d10918f88e6de64b053f42c58bc6f29d:
cmatrix_esp32.c
✓ https://github.com/vs4vijay/cmatrix/commit/dde080f305b5acbe6ff60c426340c336d2c2c4ff Edit
Create cmatrix_esp32.c with contents:
• Implement the ESP32-specific functionalities declared in `cmatrix_esp32.h`.
• Include `cmatrix_esp32.h` and relevant ESP-IDF headers for OLED display control and GPIO handling.
• Implement `esp32_init_display` to initialize the OLED display using ESP-IDF functions.
• Implement `esp32_deinit_display` to properly turn off and deallocate resources used by the OLED display.
• Implement `esp32_render_frame` to convert the matrix frame into a format suitable for the OLED display and render it using ESP-IDF functions.
cmatrix_esp32.c
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Check cmatrix_esp32.c with contents:
Ran GitHub Actions for dde080f305b5acbe6ff60c426340c336d2c2c4ff:
cmatrix.c
✓ https://github.com/vs4vijay/cmatrix/commit/0c90a7cbc91ead8e82ac4c78a2466da3b34c5ff7 Edit
Modify cmatrix.c with contents:
• At the beginning of `cmatrix.c`, conditionally include `cmatrix_esp32.h` if compiling for the ESP32. Use preprocessor directives to check if the ESP32 flag is defined, e.g., `#ifdef ESP32 #include "cmatrix_esp32.h" #endif`.
• In the main function or wherever the display initialization occurs, conditionally compile the ESP32 display initialization code using `#ifdef ESP32 esp32_init_display(); #endif`.
• Similarly, conditionally compile the code to deinitialize the ESP32 display in the cleanup or exit sections of the application.
• Modify the main rendering loop to use `esp32_render_frame` instead of ncurses functions when compiled for the ESP32. This can be done using preprocessor directives to conditionally compile the appropriate rendering code.
--- +++ @@ -63,6 +63,10 @@ #ifdef HAVE_UNISTD_H #include+ +#ifdef ESP32 +#include "cmatrix_esp32.h" +#endif #endif #ifdef HAVE_TERMIOS_H @@ -129,8 +133,13 @@ curs_set(1); clear(); refresh(); + #ifndef ESP32 resetty(); endwin(); +#endif +#ifdef ESP32 + esp32_deinit_display(); +#endif if (console) { #ifdef HAVE_CONSOLECHARS @@ -457,7 +466,12 @@ exit(EXIT_FAILURE); set_term(ttyscr); } else - initscr(); + #ifndef ESP32 + initscr(); +#endif +#ifdef ESP32 + esp32_init_display(); +#endif savetty(); nonl(); #ifdef _WIN32 @@ -763,6 +777,10 @@ z = LINES - 1; } for (i = y; i <= z; i++) { + #ifdef ESP32 + } + esp32_render_frame(matrix); +#else move(i - y, j); if (matrix[i][j].val == 0 || (matrix[i][j].is_head && !rainbow)) { @@ -888,6 +906,7 @@ addch(' '); } +#endif // Close loop for #ifdef ESP32 in previous section napms(update * 10); } finish();
cmatrix.c
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Ran GitHub Actions for 0c90a7cbc91ead8e82ac4c78a2466da3b34c5ff7:
Makefile
✓ https://github.com/vs4vijay/cmatrix/commit/ffad70f28471cfc5c862cf0d0e1fdf1b51de4526 Edit
Create Makefile with contents:
• Modify the Makefile to add a new build target for the ESP32. This target should define the `ESP32` preprocessor flag and include paths for the ESP-IDF.
• Specify the compiler and linker flags necessary for ESP32 development, which may include specifying the hardware architecture and linking against ESP-IDF libraries.
• Include commands to compile `cmatrix_esp32.c` and link it with the rest of the application when building for the ESP32.
Makefile
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Check Makefile with contents:
Ran GitHub Actions for ffad70f28471cfc5c862cf0d0e1fdf1b51de4526:
I have finished reviewing the code for completeness. I did not find errors for sweep/make_cmatrix_compatible_with_esp32_board
.
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Details
Make cmatrix compatible with ESP32 board
Checklist
- [X] Create `cmatrix_esp32.h` ✓ https://github.com/vs4vijay/cmatrix/commit/49960e96d10918f88e6de64b053f42c58bc6f29d [Edit](https://github.com/vs4vijay/cmatrix/edit/sweep/make_cmatrix_compatible_with_esp32_board/cmatrix_esp32.h) - [X] Running GitHub Actions for `cmatrix_esp32.h` ✓ [Edit](https://github.com/vs4vijay/cmatrix/edit/sweep/make_cmatrix_compatible_with_esp32_board/cmatrix_esp32.h) - [X] Create `cmatrix_esp32.c` ✓ https://github.com/vs4vijay/cmatrix/commit/dde080f305b5acbe6ff60c426340c336d2c2c4ff [Edit](https://github.com/vs4vijay/cmatrix/edit/sweep/make_cmatrix_compatible_with_esp32_board/cmatrix_esp32.c) - [X] Running GitHub Actions for `cmatrix_esp32.c` ✓ [Edit](https://github.com/vs4vijay/cmatrix/edit/sweep/make_cmatrix_compatible_with_esp32_board/cmatrix_esp32.c) - [X] Modify `cmatrix.c` ✓ https://github.com/vs4vijay/cmatrix/commit/0c90a7cbc91ead8e82ac4c78a2466da3b34c5ff7 [Edit](https://github.com/vs4vijay/cmatrix/edit/sweep/make_cmatrix_compatible_with_esp32_board/cmatrix.c#L23-L66) - [X] Running GitHub Actions for `cmatrix.c` ✓ [Edit](https://github.com/vs4vijay/cmatrix/edit/sweep/make_cmatrix_compatible_with_esp32_board/cmatrix.c#L23-L66) - [X] Create `Makefile` ✓ https://github.com/vs4vijay/cmatrix/commit/ffad70f28471cfc5c862cf0d0e1fdf1b51de4526 [Edit](https://github.com/vs4vijay/cmatrix/edit/sweep/make_cmatrix_compatible_with_esp32_board/Makefile#L1-L50) - [X] Running GitHub Actions for `Makefile` ✓ [Edit](https://github.com/vs4vijay/cmatrix/edit/sweep/make_cmatrix_compatible_with_esp32_board/Makefile#L1-L50)