It seems that commit 68edd8f broke the 'Optional texture embedding' (see PR #172) feature, so that vsgb/vsgt files created using vsgconv will (at best) not work and (at worse) lead to the loading code to crash.
I commented on that merge but will also provide a PR fixing this.
It seems that commit 68edd8f broke the 'Optional texture embedding' (see PR #172) feature, so that vsgb/vsgt files created using vsgconv will (at best) not work and (at worse) lead to the loading code to crash.
I commented on that merge but will also provide a PR fixing this.