Open blizzardplus opened 6 years ago
for the time being, and even though chromium itself has moved to clang for windows builds, the official way to build libwebrtc is with MSVC. that means no cross-compiling for windows for the time being as a standalone library.
You might to ask those questions on discuss-webrtc mailing list, and/or chromium-dev for more details.
On Fri, Mar 23, 2018 at 9:37 PM, Hooman notifications@github.com wrote:
I'm trying to cross compile WebRTC to Windows on a Linux machine. This requires a win_toolchain. I used this script https://chromium.googlesource.com/chromium/tools/depot_tools.git/+/master/win_toolchain/package_from_installed.py to produce the toolchain.
The toolchain is stored as a zip file. I was wondering if there is a way to feed this toolchain to the build.sh script as input.
Chromium instruction on cross-compiling https://chromium.googlesource.com/chromium/src/+/master/docs/win_cross.md is not clear how to use the toolchain.
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@agouaillard it's not quite accurate, we were able to cross compile the shared library for a Windows target on a Linux machine, using the Chromium toolchain.
I'm trying to cross compile WebRTC to Windows on a Linux machine. This requires a win_toolchain. I used this script to produce the toolchain.
The toolchain is stored as a zip file. I was wondering if there is a way to feed this toolchain to the build.sh script as input.
Chromium instruction on cross-compiling is not clear how to use the toolchain.