Closed aW4KeNiNG closed 8 years ago
Sync BJS about support multiple render loops.
In HTML5, the old implementation was impossible to stop/unset the function set with runRenderLoop. Also, it checks the requestAnimationFrame function from all vendors if it doesn't exist.
runRenderLoop
requestAnimationFrame
Sync BJS about support multiple render loops.
In HTML5, the old implementation was impossible to stop/unset the function set with
runRenderLoop
. Also, it checks therequestAnimationFrame
function from all vendors if it doesn't exist.