Closed aW4KeNiNG closed 7 years ago
It had the GL Context as static var, so you couldn't create multiple engines on different canvas.
I'm using static extension (HTML5) or import with alias (other platforms).
Just a note: alias must start with an uppercase letter. So the name for alias and the private var is Gl.
Gl
Thanks!
It had the GL Context as static var, so you couldn't create multiple engines on different canvas.
I'm using static extension (HTML5) or import with alias (other platforms).
Just a note: alias must start with an uppercase letter. So the name for alias and the private var is
Gl
.