Closed vulpineblaze closed 9 years ago
once partialDamage.hp is <= 0, sprite is changed to damaged wedge sprite.
SAurothropDamagedWedgeScript also has color changer, like builtin spriteRenderer
Maybe this object could be renamed to generic, since its not ST specific?
Once the 5 hp in partialHealthScript is lost, the anim should change the sprite from the current one, to the damaged one, with a darker tint