vulpineblaze / framework_demoes

Use this repo to demo different frameworks for 2D Game creation.
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make saurothrop ship #5

Closed vulpineblaze closed 9 years ago

vulpineblaze commented 9 years ago
vulpineblaze commented 9 years ago

maybe this is long-term, and outside the scope of this issue...

I'd like to have nested sprites like so:

the top layer controls where the ship is going and pointing the five segments get:

and when one dies, it "explodes" switching to a "Destroyed" sprite. both types have a random pool so each ship looks different. each time a piece is destroyed, there's an increasing chance that the whole ship is destroyed. If not triggered by the last piece, then the enemy just exists, like a asteroid, after destruction, and the player can mine it.

but like i said, there a lot of mechanic we dont need now so it might be out of scope..

vulpineblaze commented 9 years ago

Currently implemented:

vulpineblaze commented 9 years ago

@jsmunster Close this issue and make the remaining items into non-milestone issues?

jsmunster commented 9 years ago

@vulpineblaze has completed this issue.