vulpineblaze / framework_demoes

Use this repo to demo different frameworks for 2D Game creation.
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start button doesnt work at 1024x768 resolution #55

Closed vulpineblaze closed 8 years ago

vulpineblaze commented 9 years ago

as per https://www.facebook.com/groups/301520512729/10153273934092730/?comment_id=10153273950822730&notif_t=group_comment

jsmunster commented 9 years ago

Probably also a problem with other 4:3 aspect ratio resolutions.

vulpineblaze commented 9 years ago

this is probably the first and biggest issue, we may have lost a few players over this bug.

tammello commented 9 years ago

If you go into windowed it should work on any resolution. Worked for me, and I tested it in all of them. On Sep 1, 2015 9:26 AM, "Jonathan Giacomelli" notifications@github.com wrote:

this is probably the first and biggest issue, we may have lost a few players over this bug.

— Reply to this email directly or view it on GitHub https://github.com/vulpineblaze/framework_demoes/issues/55#issuecomment-136781553 .

vulpineblaze commented 8 years ago

Still not fixed, is a Unity bug, not ours.

Gonna need to switch to game objects as buttons

http://answers.unity3d.com/questions/1170085/only-detect-button-click-event.html

vulpineblaze commented 8 years ago

I made a gameobject: (StartButton)

relevant link : http://coffeebreakcodes.com/mouse-click-on-game-object-unity3d-c/

This is the accepted workaround for this issue. All GUI components are going to need to be switched over.

vulpineblaze commented 8 years ago

solved via workaround