Open severak opened 1 year ago
The web playground always plays the last valid code. I made it that way so I could keep playing, like a live-coding session, even if I make a mistake.
By default, the audio input to the process function is a sine wave. The idea is that, when I'm creating a effect, I can use that test signal without the need of generating one in code.
I need to rework how the error messages are displayed but I have not delved too much into web development in order to create a more effective interface.
Hi, I am testing Vult and I noticed, that even if you made mistake web playground still makes sound. It made me wondering why I am getting sinewave if I am trying to do saw.
Also - error message is somewhat hidden in the lower part of screen, it should be more prominent IMHO.