vunsev / Treasure-Hunter

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Enemies facing wrong way after initial collision #37

Closed vunsev closed 8 years ago

vunsev commented 8 years ago

This was because the sprite was an uneven size, so when the sprite turned around it got stuck within the wall instead of changing direction and carrying on. I proved this first by using a completely even sprite (treasure chest) which worked. I edited the non working sprite by reducing the canvas size by 10 pixels.