Closed GoogleCodeExporter closed 9 years ago
I can not reproduce here on Linux.
Original comment by xavier.thomas.1980@gmail.com
on 21 Oct 2010 at 9:38
To expand on my steps after compiling (I am using visual studio 2010)
I copy Samples\Runtime\momo_ogre.blend to the Samples\Runtime\Debug directory
I create an OgreKitStartup.cfg file in the Samples\Runtime\Debug with the
following line of text
rendersystem = d3d9
Also, I'm not sure if this is relevant, but I just noticed the following
message in the screen log, but not the OgreKit.log
Warning, file DNA is different than built in, performance is reduced. Best to
re-export file with a matching version/plafromWarning, file DNA is newer than
built in.Building datablocks
Original comment by AndrewA...@gmail.com
on 22 Oct 2010 at 1:10
I tested on vs2010/debug/d3d9/r751, but can't see your issue.
Try, remove the momo_ogre.blend file in Samples/Runtime, re-checkout from svn.
DNA warning isn't related this.
Original comment by harkon...@gmail.com
on 22 Oct 2010 at 2:05
I've narrowed down the problem.
This occurs if you uncheck OGREKIT_USE_LUA when configuring the project in
CMake.
Adding this back in fixes the problem.
Original comment by AndrewA...@gmail.com
on 22 Oct 2010 at 3:57
[deleted comment]
Ok, then this is not a bug. What makes momo walk is a Lua script.
Original comment by xavier.thomas.1980@gmail.com
on 22 Oct 2010 at 2:01
that is false. OGREKIT_USE_LUA when unchecked is not the source of the problem.
As I most definitely have it checked, and receive the same problem. I'll try
and locate what the problem actually is..
Original comment by dcyu...@gmail.com
on 7 Jan 2011 at 1:51
Tested with lats svn (r804) and animations of the momo_oge.blend are working
fine.
Please provide more information (svn revision numbre, logfile, config option,
...)
Original comment by xavier.thomas.1980@gmail.com
on 7 Jan 2011 at 8:05
Original issue reported on code.google.com by
AndrewA...@gmail.com
on 21 Oct 2010 at 9:11