Closed GoogleCodeExporter closed 9 years ago
Can you post more detail info?
What is your Gamekit revision number & OS type?
If you run OgreKit-executable-r599-win32-No-DirectX.zip in downloads section,
it is working for me on Windows7/ATI card.
Try update your graphic driver, if your driver is old.
Original comment by harkon...@gmail.com
on 1 Mar 2011 at 6:44
oops sorry
Windows 7 x64
ATI 5870
OgreKit-tried r584, r599 and direct svn
Original comment by alex.rou...@gmail.com
on 1 Mar 2011 at 6:47
It is strange.
Try with Ogrekit-LuaEditor-Win32-r808.zip in downloads section.
There is r808 LuaRuntime execution file.
copy Runtime/AppLuaRuntime.exe to Data folder.
and run AppLuaRuntime.exe.
It is running in opengl mode.
Original comment by harkon...@gmail.com
on 1 Mar 2011 at 8:01
Same result but worst. Using the ogrekit exe at least the sky is a bright white
but the lua runtime gives almost complete darkness
Original comment by alex.rou...@gmail.com
on 2 Mar 2011 at 5:11
In OgreKit the sky is this
Original comment by alex.rou...@gmail.com
on 2 Mar 2011 at 5:13
Attachments:
Can you test with lastest revision in trunk?
Ogre version is changed 1.7 to 1.8.
My system is ATI 5770, Windows7 x64, Catalyst 10.12.
but I can't see this issue on OpenGL.
Original comment by harkon...@gmail.com
on 3 Mar 2011 at 2:51
I'm running it on the MacBook Pro, OSX 10.6 NVIDIA GeForce 9400M without issues
as well.
Original comment by BenT.Sol...@gmail.com
on 3 Mar 2011 at 9:49
It seems to be a ogre issue as I tried some ogre demos straight from their site
and the current version dont work.
The only demo that worked for me was Magic of Stonehenge which is dated march
2005
Original comment by alex.rou...@gmail.com
on 4 Mar 2011 at 6:41
This might also be related to your graphic driver. Please make sure to test
with the latest version from
http://support.amd.com/us/gpudownload/Pages/index.aspx
Original comment by xavier.thomas.1980@gmail.com
on 4 Mar 2011 at 6:12
It is the latest
Original comment by alex.rou...@gmail.com
on 5 Mar 2011 at 4:20
Well, all things considered, if it is happening with the OGRE demos, there
isn't much that can be done here. I'd recommend you mention the issue to those
over at OGRE.
Not only is it going to be difficult to reproduce the problem here given the
lower number of developers - it is also not going to be possible to fix it
here. Ogre is used pretty much without change here, any fix needs to be done at
the graphic engine source.
Original comment by BenT.Sol...@gmail.com
on 5 Mar 2011 at 4:43
Close old issue.
Original comment by harkon...@gmail.com
on 21 May 2011 at 4:53
http://gamekit.org/forum/viewtopic.php?f=2&t=141&start=10#p563
It is possible to about ATI catalyst AI issue.
Change it 'advanced' to 'standard'.
Original comment by harkon...@gmail.com
on 20 Jun 2011 at 7:11
Switch the ATI Catalyst A.I. entirely off:
Catalyst Control Center, Gaming, 3D application settings, Disable Catalyst A.I.
Original comment by erwin.coumans
on 23 Jun 2011 at 5:09
Original issue reported on code.google.com by
alex.rou...@gmail.com
on 1 Mar 2011 at 5:48Attachments: