vvoovv / blosm

Blosm addon for Blender. A few clicks import of Google 3D cities, OpenStreetMap, terrain. Global coverage. Source code is in the branch 'release'.
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Google 3D Tiles: not the highest LOD available? #386

Closed WarnerV closed 1 year ago

WarnerV commented 1 year ago

Hi,

I'm comparing a downloaded set at BLOSM "buildings with more details" LOD and comparing it to what I see in Google Earth. It seems that there's at least one Level of Detail missing (see attached/below). I'm using Blender 3.6 and BLOSM v2.7.2.

Is this something that may be fixed? Is Google just not providing it?

BlenderOSM GoogleEarth

vvoovv commented 1 year ago

Hi @WarnerV

It seems that Google Maps and Google Earth do provide more detailed textures at the maximum level of details.

It's possible to load Google 3D Tiles in a web browser to check that out. Copy the code from the section Simple example from the page Work with a 3D Tiles renderer to your text editor. Find the string YOUR_API_KEY using the search functionality of your texture editor and replace it with your Google 3D Tiles Key. Save the file with the extension html and open it in a web browser.

vvoovv commented 1 year ago

See also #368.

WarnerV commented 1 year ago

Hi @vvoovv

That's unfortunate - thank you for providing the details on this.

I suggest that everyone reading this goes to https://developers.google.com/maps/support and provides feedback to Google expressing disappointment (click on the 'send feedback' button).

Here's a template for what you might write:

Hi,

It's a wonderful development that Google is opening up the APIs for Maps/3DTiles.

Sadly, to the great disappointment of many, the most detailed images quality (LOD) is not available.

This leads to results significantly inferior to what can be seen on Google Earth and seriously impacts the potential of applications built on the data.

It would be great if Google can reconsider this approach.