Currently buildings colors are extracted from Open Street Map and used for the material color for buildings. If no color is provided then default material colors are used.
I would like an option so that default material colors are always used. Many of the colors in OSM are wrong, or the end result look a little silly (bright violet/yellow buildings). I would rather have a more uniform representation of the buildings, which the default colors can give (for which we can also override).
I too would very much like to disable the color values from OSM. I just want the cladding textures from my asset package to be used unaltered. Is there a way to do this?
Currently buildings colors are extracted from Open Street Map and used for the material color for buildings. If no color is provided then default material colors are used.
I would like an option so that default material colors are always used. Many of the colors in OSM are wrong, or the end result look a little silly (bright violet/yellow buildings). I would rather have a more uniform representation of the buildings, which the default colors can give (for which we can also override).
Is there such an option or a way? Can we add one?
Thanks!