vvoovv / blosm

Blosm addon for Blender. A few clicks import of Google 3D cities, OpenStreetMap, terrain. Global coverage. Source code is in the branch 'release'.
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Building Colors #95

Open JeremyBYU opened 6 years ago

JeremyBYU commented 6 years ago

Currently buildings colors are extracted from Open Street Map and used for the material color for buildings. If no color is provided then default material colors are used.

I would like an option so that default material colors are always used. Many of the colors in OSM are wrong, or the end result look a little silly (bright violet/yellow buildings). I would rather have a more uniform representation of the buildings, which the default colors can give (for which we can also override).

Is there such an option or a way? Can we add one?

Thanks!

vvoovv commented 6 years ago

Yes, I'll add a GUI field to control that.

Wickid22 commented 1 year ago

I too would very much like to disable the color values from OSM. I just want the cladding textures from my asset package to be used unaltered. Is there a way to do this?