Open Teybeo opened 10 years ago
The issue reproduces on OSX 10.9.4. This video illustrates the issue:
https://www.youtube.com/watch?v=hRKea43y720
You can see that the two eyes are rendered properly for a second when transitioning to fullscreen
Likely because window.innerWidth/window.innerHeight get changed to be the resolution of a single eye, not both like they were before. This was on purpose, but now I'm thinking it was a mistake. I'm not sure what I was thinking, since the individual eye resolution doesn't provide you much info. So a quick fix would be to use window.innerWidth*2 for the width when in fullscreen. This will likely revert in the next build.
Hey, I was testing your new build and it seems like there's a problem with firefox vr distortion. These demos were working with your precedent build but are now broken. http://tyrovr.com/lab/webvr/renderer/ http://media.tojicode.com/webvr-test/ http://osgjs.org/examples/dualcam
See for example, tyrovr demo: Old build: New build:
Your demo seems fine though