Closed kopffarben closed 3 months ago
Not sure about the two bugfix commits. Are you sure you were working on a clean state of the repo?
I just did a git clean -xfd
on the main branch followed by a dotnet build
. All good. I now opened it with VS, changed a few lines of code in the VL.ImGui.Stride project, set a breakpoint, started and breakpoint was hit on the new code line, so it did load the correct dll. Therefor I'll only merge your Scene widget part and keep the two "bugfixes" out of it.
Cherry picked the SceneWidget fix, kept out the other two. If your problem persists after a git clean -xfd
+ dotnet build
we can follow up on it.
Have you tried this with the https://github.com/vvvv/VL.StandardLibs/ ... or with your internal solutution? I definitely need the ShaderBugfix here ... bugfix
https://github.com/vvvv/VL.StandardLibs/pull/671/commits/09bf3cc765d96a72976b910893e4eaddd6185173
Sitting at the laptop ... What I have done:
Error CS0103 The name 'ImGuiEffectKeys' does not exist in the current context VL.ImGui.Stride D:\VL.StandardLibs\VL.ImGui.Stride\src\Effects\ImGuiEffect.sdfx.cs 25 Active
so for my part I seem to need this bugfix
I did test with VL.StandardLibs of course. Is it maybe about the Stride plugin? I believe I have it disabled. Let me check.
I have it installed and enabled. Makes no sense. Can you try a build from command line like I did?
I will try tomorrow ... I'm currently AFK But for all people how try to build with VS we should deliver a sln without an error
Just tested on another machine, all good.
i tested dotnet build on my machine ... same issue ... i think my machine need complete reinstall THX
Guess what, after switching branch and building our internal solution:
But I also get some strange changes in git:
It somehow has to do with the Stride plugin... in any case will fix it. Thanks
PR Details
working SceneWidget
BUGFIX: