Open joreg opened 1 year ago
new suggestion:
maybe just show the warning next to perfmeter. thats where you look for stutters
yet another suggestion:
Cooperative means:
or could it be just a global setting VSYNC on/off on the MainLoop node and the system makes sure max one renderer (even between skia and stride) has vsync set. and we could even get rid of the vsync inputs on renderers?
or could it be just a global setting VSYNC on/off on the MainLoop node and the system makes sure max one renderer (even between skia and stride) has vsync set. and we could even get rid of the vsync inputs on renderers?
There might be situations where you want to sync to a specific screen. How would that work?
@bj-rn please detail that situation
For example the main output is some LED-screen and another output is a connected to a preview monitor. The timings of those two most likely differ and in that case one certainly wants to sync to the main output.
https://learn.microsoft.com/en-us/windows/win32/direct3d9/d3dpresent