Closed tebjan closed 1 year ago
set the $(Version) variable during the build... for example. otherwise, visual studio will show an error but the shader is valid, which should never happen.
EditShaders.csproj:
NuGet.config:
@antongit You can now safely use the VersionUtils.Current property while generating the project file. It now matches the nuget version of ours.
VersionUtils.Current
set the $(Version) variable during the build... for example. otherwise, visual studio will show an error but the shader is valid, which should never happen.