vydd / sketch

A Common Lisp framework for the creation of electronic art, visual design, game prototyping, game making, computer graphics, exploration of human-computer interaction, and more.
MIT License
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Working on macOS 13.1 using Clozure CL #67

Open kresdjan opened 1 year ago

kresdjan commented 1 year ago

Using MacPorts and ccl64

Not a bug, but and update too anyone interested Sketch seems run fine on macOS 13.1 using Clozure CL.

Steps I took, to the best of my recollection. Install Clozure CL 1.12.1 from MacPorts. (I haven't tested with SBCL, yet).

sudi port install ccl

Install Quicklisp, enter the ccl64 REPL run the setup.

curl -O https://beta.quicklisp.org/quicklisp.lisp

ccl64 --load quicklisp.lisp

(quicklisp-quickstart:install)

# If you are using Emacs and SLIME
(ql:quickload "quicklisp-slime-helper")

# Add this to your init.el
(load (expand-file-name "~/quicklisp/slime-helper.el"))
(setq inferior-lisp-program "ccl64")

Open a REPL in Emacs M-x slime and load Sketch.

CL-USER> (ql:quickload :sketch)

Now install the SDL2 external/foreign dependencies.

sudo port install libsdl2
sudo port install libsdl2_image
sudo port install libsdl2_ttfd

Now it should be possible to load the examples.

CL-USER> (ql:quickload :sketch-examples)
CL-USER> (make-instance 'sketch-examples:hello-world)
CL-USER> (make-instance 'sketch-examples:sinewave)
CL-USER> (make-instance 'sketch-examples:brownian)
CL-USER> (make-instance 'sketch-examples:life)

Versions

| macOS | 13.1 (Intel 64) | | GNU Emacs | 30.0.50 | | SLIME | 2.27 | | Sketch | 20221106 | | ccl | 1.12.1 | | libsdl2 | 2.26.2 | | libsdl2image | 2.6.2 | | libsdl2ttf | 2.20.1 |

Screenshots

sketch-macOS

vydd commented 1 year ago

Thanks! Could you maybe add this to the project's wiki?