A Common Lisp framework for the creation of electronic art, visual design, game prototyping, game making, computer graphics, exploration of human-computer interaction, and more.
Not a bug, but and update too anyone interested Sketch seems run fine on macOS 13.1 using Clozure CL.
Steps I took, to the best of my recollection. Install Clozure CL 1.12.1 from MacPorts. (I haven't tested with SBCL, yet).
sudi port install ccl
Install Quicklisp, enter the ccl64 REPL run the setup.
curl -O https://beta.quicklisp.org/quicklisp.lisp
ccl64 --load quicklisp.lisp
(quicklisp-quickstart:install)
# If you are using Emacs and SLIME
(ql:quickload "quicklisp-slime-helper")
# Add this to your init.el
(load (expand-file-name "~/quicklisp/slime-helper.el"))
(setq inferior-lisp-program "ccl64")
Open a REPL in Emacs M-x slime and load Sketch.
CL-USER> (ql:quickload :sketch)
Now install the SDL2 external/foreign dependencies.
sudo port install libsdl2
sudo port install libsdl2_image
sudo port install libsdl2_ttfd
Using MacPorts and ccl64
Not a bug, but and update too anyone interested
Sketch
seems run fine on macOS 13.1 using Clozure CL.Steps I took, to the best of my recollection. Install
Clozure CL 1.12.1
from MacPorts. (I haven't tested with SBCL, yet).Install Quicklisp, enter the
ccl64
REPL run the setup.Open a REPL in Emacs
M-x slime
and loadSketch
.Now install the
SDL2
external/foreign dependencies.Now it should be possible to load the examples.
Versions
| macOS | 13.1 (Intel 64) | | GNU Emacs | 30.0.50 | | SLIME | 2.27 | | Sketch | 20221106 | | ccl | 1.12.1 | | libsdl2 | 2.26.2 | | libsdl2image | 2.6.2 | | libsdl2ttf | 2.20.1 |
Screenshots