w23 / OpenSource

Load Source games maps as combined meshes correctly positioned relative to each other
Do What The F*ck You Want To Public License
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Figure out Portal 2 map transition mechanism #37

Closed w23 closed 6 years ago

w23 commented 6 years ago

It doesn't seem to use landmark entities like other games do.

w23 commented 6 years ago

Portal 2 doesn't use neither named landmarks nor changelevel triggers with explicit next map name. Instead, being completely linear, it uses global ordered map list with each map having info_landmark_entry and info_landmark_exit entities to stitch consecutive maps.