Open w23 opened 11 years ago
You can safely skip non-movement commands by skipping their length.
GoldSrc demo format shouldn't be very different from Quake's one.
That would be the best way to do it, but I still have to figure out the DEM format, which I believe is rather different from Quake. I've recently stumbled upon Xash3D (http://hlfx.ru/forum/showthread.php?s=&threadid=3729), an open source GoldSrc clone, also made by our соотечественник. When I get some time for this project, I think I'll look into that.
To achieve that one would need to parse *.dem files, extract player positions and play them. Some sad facts: