w23 / xash3d-fwgs

Vulkan Ray Tracing fork of Xash3D FWGS engine. Intended to be merged into master at some point in the future.
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Reset temporal denoiser state on significant changes #661

Open w23 opened 6 months ago

w23 commented 6 months ago

Temporal denoiser should be cleared on any spatial discontinuities:

Mostly affects reproducible rendering regression testing

w23 commented 4 months ago

Still isn't done. All previous attempts failed so far for yet unknown reason. It might be the case that current ad-hoc g-buffer texture tracking is lacking, and a more proper per-object (almost-rendergraph) kind of tracking is needed.