w3c / gamepad

Gamepad
https://w3c.github.io/gamepad/
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Orientation of the head #55

Closed hoene closed 3 years ago

hoene commented 7 years ago

In order to allow a realistic spatial audio rendering, the orientation of the head is of substantial importance. For example, VR glasses like Oculus Rift adapt 3D audio to current orientation of the head. Also, more and more headphones include a head tracker.

Albeit a headphone is no gamepad, here are already headtracking devices out here, which use the HID gamepad protocol.

Thus, I would suggest to enhance the Enum GamepadHand by a value "head" - or even better, to rename GamepadHand to GamepadPlace...

marcoscaceres commented 3 years ago

out of scope. Or should be moved to WebXR?