Used to be in the list of topics, but not clear whether the question is framed properly, and not clear that we'd have the right people around:
Can usual game monetization schemes (game purchase, in-game microtransactions, subscriptions, ads) be used in Web games, especially in games that need to run offline?
Used to be in the list of topics, but not clear whether the question is framed properly, and not clear that we'd have the right people around: