WebVR (#13) is paving the way for the Web to be a platform for immersive content. Beyond VR, Augmented and Mixed reality provide probably even more tantalizing opportunities for the Web: mix the Web into our physical environment.
Part of the questions on this topic is how mature the market for AR is: while non-immersive AR (i.e. through a mobile phone, with a 'magic window' approach) is already possible today, the immersive one needs supporting headsets which right now have a high price tag and limited reach - but this is a fast-moving market.
WebVR (#13) is paving the way for the Web to be a platform for immersive content. Beyond VR, Augmented and Mixed reality provide probably even more tantalizing opportunities for the Web: mix the Web into our physical environment.
We had a workshop on mobile-based AR back in 2010.
Google recently proposed a WebAR extension to WebVR - see some critic of the approach.
Part of the questions on this topic is how mature the market for AR is: while non-immersive AR (i.e. through a mobile phone, with a 'magic window' approach) is already possible today, the immersive one needs supporting headsets which right now have a high price tag and limited reach - but this is a fast-moving market.