Open delapuente opened 7 years ago
A quick review of Amazon new Sumerian https://aws.amazon.com/sumerian/ as the latest solution would be nice
@Utopiah we are trying to contact someone from Amazon to join us.
Do you know someone who wants to talk about BabylonJS or ReactVR?
My 5 minutes talk: The road to A-Frame 1.0
@delapuente for babylonjs https://mobile.twitter.com/davrous
for reactvr in Europe I don’t know
Actually https://mobile.twitter.com/nikgraf did a presentation in Amsterdam recently, else maybe someone from Vizor
Proposal: Runtime Developer Tools for WebXR
Regardless of how you build XR content, the platform stays the same: an overview of browser devtools for XR content, including future AR emulation
@jsantell are you coming?
@Utopiah yup
@jsantell ah that's great! Can't wait to meet you and annoy you with three.ar.js
and WebAROn*
;)
@Utopiah can't wait, looking forward to it 😸
I worked on Autodesk Play, a tool similar to AWS Sumerian. I don't mind talking about it but it is not really being developed anymore so not sure how useful the talk is. Check out samples here: http://play-docs.autodesk.com/sample_projects/.
@Yonet , that's awesome. Can you give me a one-sentence description/title?
I got an early access to AWS Sumerian. If there's a PC at people's disposal I could connect my account so people can use it eventually
@delapuente I'll talk about A-Frame components and how we build them in a developer-friendly way (showing the architecture components and what you can do with them)
@delapuente title would be "Design challenges of WebVR Authoring tool". Does that sound good? I can only do it on Thursday if that's ok.
Slides for Runtime Developer Tools for WebXR
Hi all,
I was sadly unable to attend the event, or to post anything on time for it, but would like to share some info that might be useful.
Easy-to-use tools & frameworks for creating interactive 360/VR experiences in the browser:
Some of these tools & frameworks are build on top of:
Some are marketed for building non-browser VR apps (e.g. for Samsung Gear or Oculus Rift), but already give previews in the browser, and have web VR on their road map.
Hope this helps,
CarinC
@CarinC thank you. I'm gathering resources under the tag resources so I'm copying it to its own issue in case someone else wants to contribute.
Identify the key players authoring VR experiences on the Web, the processes, types of audience, what is missing and what can be improved.
Runtime Developer Tools for WebXR: regardless of how you build XR content, the platform stays the same: an overview of browser devtools for XR content, including future AR emulation (Jordan Santell, @jsantell)
A-Frame & its Component System (Monika Kedrova, @m-ke)
ReactVR (Fabien Benetou, @Utopiah )