In section 3.5 the Xbox Adaptive Controller is mentioned. At the moment I'm not sure if it is supported as an XR controller (ref our discussion about the WebVR Gamepad Module) - though it certainly sounds like that would be a good idea for accessibility.
This needs to have the XAUR label, but I don't have permissions to make that change on this repo.
In section 3.5 the Xbox Adaptive Controller is mentioned. At the moment I'm not sure if it is supported as an XR controller (ref our discussion about the WebVR Gamepad Module) - though it certainly sounds like that would be a good idea for accessibility.
This needs to have the XAUR label, but I don't have permissions to make that change on this repo.
Original feedback email, for reference